First day of REAL development
No. 64 Pixel Street » Devlog
Today was the first day of real development towards making the final product.
- Most of the movement code has been completed.
- This includes the preference for 'hover text' on the cursor when hovering over objects of interest.
- Programming the inventory has started and in beginning stages.
- Currently the room environments are pen and paper only.
- Artwork has been done as first revision for the main character (Have a look at him(?) in the picture!)
- Artwork is starting on puzzle elements which will be used to escape.
Get No. 64 Pixel Street
No. 64 Pixel Street
Game made for Low Rez Jam 2019
Status | Canceled |
Author | Deexenigma |
Genre | Adventure |
Tags | 2D, GameMaker, LOWREZJAM, Point & Click |
More posts
- Programming and Final ArtworkAug 14, 2019
- More programming, Artwork and HeadachesAug 11, 2019
- Inventory code nearing completion and new ArtworkAug 08, 2019
- Day Two - Art and PlanningAug 04, 2019
- Inital Planning & ConceptsAug 01, 2019
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